Those are all the updates I did during the dev so far.
Here you can find all the updates and fixes during the dev.
Patch Notes 11/14/2023:
-Boss appear now at minute 2, 4, and after that every minute, each time with double HP
-Changed experience color and collect speed
-Decreased needed experience for next level changed from 1.2% more exp needed to 1.1%
-Changed experience from all enemies by 10%.
-Added R key to make shooting automatic
-Fixed button was not disappearing when selecting collect area skill
-Fixed button was not sorting correctly
-Fixed a bug that shooting auto with R was not working
-Added new skill button - Bullet Speed.
Patch Notes 11/15/2023:
-Added Pause button (ESC)
-Added new skill button - Collect Area.
-Added new skill button - Life Regen
-Fixed skill randomizer Bug
-Added shoot sound
-Added Music
-Added screen flash when take damage.
-Update of the skill on move hover it before buying it.
-Fixed bug with skill on hover was not appearing and giving wrong value
-Boss now start with 30 HP instead of 100
Patch Notes 11/16/2023:
-Boss now have 1.5x more HP each time it spawns
-Boss now have 2x more exp each time it spawns
-Re worked the spawn order and quantity
-Fire rate starts at 1.20/s and each level make you shoot 0.05/s faster
-Limited the Fire rate to not go below 0.2/s
-Added Skill Icons
-Fixed boss health
-Increased boss spawning time
-Decreased the fire rate minimum from 2.0 to 1.6
-Added new enemy
-Added critical damage, deals double damage
-Fixed boss Sharing HP
Patch Notes 11/17/2023:
-Added critical damage, deals double damage
-Fixed boss Sharing HP
-Boss now appear every 3 minutes
Patch Notes 11/18/2023:
-Boss health adjusted
-Boss spawn at 2m / 4m / 7m / 10m / 13m / 16m / 19m / 21m / 24m / 27m / 30m
-Every time boss spawns he gives 2x EXP and has 1.4x more HP
-Attack Speed minimum 0.2/s
-Enemies Spawn slower
-Fixed Bug where HP would go higher than total because of life regen
-Improved some UI Text Sizes and Colors+
-Lowered first enemy brightness
Patch Notes 11/21/2023:
-Added new End game boss that will appear at level 50 and will drop a skill
-Added new skill bounce
-Fixed Bug where Final boss would not dessapear
-Fixed Bug where SpawnManager would not start again after killing the FinalBossOne
-Fixed Bug where Some hits from the player would not count on the final boss
-Fixed Bug where BossOneHP was wrong.
-Now Final Boss dies and you properly the skill and monsters appear again.
-Now if You touch boss you take damage
Patch Notes 11/22/2023:
-Modified Spawn rates and schedules
-After final boss one die, enemies spawn faster
-Player now instead of getting 0.04/s every time it gets 0.03/s
-Player speed limit was 0.16/s now it is 0.18/s
-Player from 100 max HP went to 30
-Fixed some UI not correct info
-Mini Bosses, every time they spawn they have 1.6x more HP instead of 1.4x and still give 2x exp every time.
-First final boss now spawns at 15m or level 50 instead of 30m or level 50
-Added mouse sprite
Patch Notes 11/23/2023:
-Fixed a bug where after killing final boss the enemies would not spawn again
-Increased by 10% all exp gained from enemies and mini bosses
-Fixed some spawn problems
-Fixed mini boss HP was not increasing every time it would spawn
-fixed mini Boss exp was not set correctly
-Mini boss increase 1.5x hp every time
-Player decrease shooting time for 0.03 now instead of 0.04
-Player min shooting time was 1.6 now its 1.8
-Changed First final boss model
-Changed First final boss mechanics and shotting
-Now shoots more bullets around him, shoot slower and summon some enemies
-changed enemies model and added animation
-Fixed a lot of bugs related to spawn and boss.
-Added wall to the boss but yet not working.
Patch Notes 11/24/2023:
-Fixed all bugs related to final boss and spawn
-Added if red screen damage appear with level up, use P key to disable it.
-Added new exp model
-added new mini boss model and animation
Patch Notes 11/26/2023:
-Now every time boss spawn all enemies will drop increased EXP
-Final boss now summon some enemies
-Spawn mechanics changed a bit
-Added animation to the player bullet
-bullet size was increased
-Z to zoom out and X to zoom in
Patch Notes 11/28/2023:
-Added save and load system
-Added Option button with volume for sound and music
-Added coin system
Patch Notes 11/29/2023:
-Added save and load text
-Changed zoom key, now just use Z to zoom in and out zoom increase 33% in distance
-changed default camera distance from 25 to 35
Patch Notes 11/01/2023:
-Added new background
Patch Notes 11/02/2023:
-Added first skill to buy with coins.
-Save also save skill purchases
-Player now starts with less speed, attack speed, and everything else
Patch Notes 11/03/2023:
-Added second skill to buy with coins.
Patch Notes 12/07/2023:
-Fixed boss issue where it was spawning before time. Now Only spawns when you are at level 50.
-Fixed speed of the player and enemies where they were faster in diagonals.
-Now movement skill gives more movement per level
-Now enemies give more coins
Patch Notes 12/10/2023:
-Added new skills to the market
Patch Notes 12/11/2023:
-fixed some bugs related to damage and exp
-Fixed time where it was not reseting after death
-Fixed bug where damage skill was not working properly and giving free damage after reload
-Now player rotates and have a canon
-Now Spawn rate has a limit of 0.3f /sec spawn even if u put SpawnRate at max Level.
-Changed some spawn rates
-Bounce skill now can be loaded
-Bullet size now gives less size
-Now bounce skill is saved
-Bounce skill now can be increased duration in Skills Menu
Patch Notes 12/12/2023:
-Added new Mini Boss
-Added Armor mechanics and UI
-Added Armor Skill button
-Armor will always take damage before HP
-Changed Player Sprite
-Shield mechanics implemented
-Added shield Skill button
-Added Life Regen text over head
-Added CD timer for the shield
Path Notes 12/12/2023:
-Changed spawn rates
-Changed how much skill spawn rate gives
Path Notes 12/15/2023
-Reworked all the spawn
-Made some improvements regarding the second mini boss
-Added F1 key to show hotkeys
-Added extraction mechanics where you need to use ESC and click in call extraction button, and follow the arrow to extract or die and lose half of your coins.
-If player dies now loses half of the coins collected during this game
-If extract get all the coins
Path Notes 12/16/2023
-Added timer to the extraction. 3 minutes to extract
Path Notes 12/17/2023
-Change a lot of Spawn settings
-After final boss every minute starts to come more monsters.
-Changed prices and how much each skill you buy give.
Path Notes 12/18/2023
-Added mouse click to shoot
-Now before boss you dont lose any coins
-Now you cant shoot when game pause
-Added bar that shows when you can shoot again when not in auto fire mode
-Added less life regen skill to decrese regen time
Path Notes 12/18/2023
-Added mouse click to shoot
-Now before boss you dont lose any coins
-Now you cant shoot when game pause
-Added bar that shows when you can shoot again when not in auto fire mode
-Added less life regen skill to decrese regen time
Path Notes 12/19/2023
-Portal Arrow now is based on player position
-changed last boss mechanics a little bit
Files
And that is how you died
Roguelike Shooter
Status | In development |
Author | Pedro Boffa |
Genre | Shooter |
Tags | Roguelike, Space, space-shooter |
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